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Squid Game Season 3: Less Blood, More Talk – And America’s Next?

  • Writer: Young Horn
    Young Horn
  • 6 hours ago
  • 5 min read

Alright, let’s talk Squid Game Season 3. I just finished the finale, sat in silence for like five minutes, then hit rewind on a few scenes to make sure I caught everything right. And after sitting with it for a day or two, I got thoughts — deep ones. Because this season? It hit different. Not just in vibe, but in structure, pacing, and what it wants to say about power, society, and maybe even us over here in the States.


Let’s get into it.

The Shift: From Carnage to Conversation

Look, if you came into Season 3 expecting another rollercoaster of brutal kids’ games and savage betrayals, I’m gonna tell you straight up — that’s not what this season was about.

This was the most talky season of Squid Game yet. Not in a bad way, but you really felt the shift. There were only three games total this season — three! Compare that to Season 1’s packed roster of six deadly childhood games and Season 2’s psychological minefield-style competitions, and this was clearly a conscious decision. This season was more about the why than the how. Less death, more philosophy. Less chaos, more chess.


Honestly, I respect it. But I also get why some fans might be a little let down.


A Quick Recap (Spoilers, obviously)

We pick up with Gi-hun back in Korea after that cryptic call from the end of Season 2. He’s not hiding anymore. He’s not running. He’s trying to burn the system down from the inside. Only now? He’s not alone. There’s a network of past players, activists, and even one disillusioned VIP (yup, that’s a twist) trying to bring down the organization behind Squid Game.


But here’s the kicker: this season mostly takes place outside the arena.

Yeah, there’s a new set of games. Yeah, we meet a fresh batch of contestants. But we’re not sitting in the dorms, watching alliances form and players snap. We’re watching from the outside. We're following Gi-hun as he infiltrates the infrastructure — the logistics, the money laundering, the people pulling strings above the VIPs. Think Andor but with red light/green light trauma.


We also get deeper into Hwang Jun-ho’s storyline — remember the cop from Season 1 who everyone thought was dead? He's not. He survived the gunshot and has been lurking, building evidence, and working with Gi-hun in secret. I won’t spoil everything, but his arc this season is quietly tragic and heroic. Easily one of the best parts of the show.


Easter Eggs & Echoes from Seasons 1 & 2

Man, the callbacks this season were everywhere. If you’ve been watching closely, this one rewarded you.

  • The marbles game from Season 1 comes back, but this time it’s metaphorical — a coded message system the rebels use, inspired by how trust was weaponized in that game.

  • The VIPs? Season 2 hinted one of them might be more important than we thought. Season 3 confirms it — the "Platinum Mask" VIP from last season is actually the architect of the original Korean Squid Game, and he's been training successors globally.

  • Remember the old man (Il-nam) from Season 1? His son shows up. Yeah. That shook me. He’s not part of the games directly, but he’s got secrets — and a whole monologue in Episode 5 that was basically a thesis on privilege, grief, and legacy.


Also, minor detail but I thought it was a good touch — the creepy recruiting game with the slap in the subway from Season 1? Gi-hun now uses it himself to flip the system on its head and recruit allies. Talk about poetic full circle.


The Games Themselves: Fewer, but Heavy

We only see three main games this season:

  1. 🚀 Episode 1–2: Hide‑and‑Seek (a.k.a. “Keys & Knives”)

    Setup: Players drew red vests or blue ones—REMEMBER that glass slipper moment from Season 1? Yeah, same PTSD vibe.Rules:

    • Blue Team: Hide or escape in 30 minutes using tools like keys to unlock doors—exactly three shapes of keys (circle, triangle, square).

    • Red Team: Hunt down hiders; you must kill at least one or you're out.

    • You could swap roles before kick-off, if you found a willing partner—adding some voluntary heartbreak.Twist: Three key types meant you needed cooperation among blue members to find all exits. Meanwhile reds had knives, power, and the moral high ground—to take it or fake it.


    🕴 Episode 3–4: Bridge Jump Rope

    Setup: Picture that glass‑bridge aesthetic meets classic jump‑rope hell.Rules:

    • A single rope swung beneath a narrow bridge over a yawning drop.

    • You needed 20 minutes to cross and jump rope the entire length—alone or in clusters, whatever your strategy.

    • Time’s ticking, tension’s rising.Twist: One of the blue team (Jun-hee, pregnant) can’t jump. So Gi-hun makes the classic hero move—carries baby and all, sharing the risk while others scramble.


    🌌 Episode 5–6: Sky Squid Game

    Setup: The final showdown—three floating platforms shaped like □, △, ○, each round a survival duel.Rules:

    • All players start on the square platform.

    • Round 1 (square): Push someone off to survive—and move on

    • Round 2 (triangle): Same deal

    • Round 3 (circle): Last man (or baby!) standing winsTwist: Fail to eliminate someone each round—and EVERYONE dies. So it’s not just pulling; it's planning. One brutal edge: the father (Myung-gi) is on the baby’s team and tries to kill to win. Utter nightmare.

    In the end, Gi-hun throws down—presses the start button—but self-eliminates so the baby (Player 222) claims the crown. Talk about parental sacrifice.


    🎭 Quick Ad-libs & Observations

    • Reshuffled dynamics: Unlike Seasons 1–2, Season 3 pushed players into each other’s emotional or biological worlds—hiding, jumping, really withstanding each other.

    • Fewer games, deeper layers: Just three major rounds—but each one dug into trust, morality, identity.

    • Mini‑games? The whole role‑swap before Hide‑and‑Seek was like a moral warm‑up—testing negotiation, fear, impulse—important foreshadowing.

    🎬 TL;DR Comparison

Season

# of Games

Vibe Shift

1

6

Brutal, fast-lane, childhood nostalgia turned nightmare

2

~4

Psychological, moral twists, rebellion vibes

3

3

Strategic, emotional poker—less gore, more gut punches

So… America?

Let’s talk about that ending.

The final scene is simple. A sleek conference room in New York City. Wall-to-wall windows. A familiar red box on the table. A group of rich, diverse suits — men and women, different nationalities — sitting at a table. The head of the table opens the box, takes out a card, flips it.

The Squid Game symbol. But in red, white, and blue.

Cue the music. End credits.

Bro. I yelled. They’re bringing the Squid Game to America. They’ve been teasing this globalization arc since Season 2, but now it’s confirmed. Season 4 (if we get one) is gonna be Squid Game USA. I don’t know if that’s horrifying or genius or both — but I’m here for it.


My Honest Review

I’ll keep it 100 with you.

This was not my favorite season. Season 1 is still the GOAT — fresh concept, tight execution, real emotional punch. Season 2 expanded the world a bit, kept the stakes high, and had some of the most messed-up plot twists we’ve seen.


Season 3? It’s the most mature, but also the slowest. It felt like Squid Game growing up — less thrill ride, more political thriller. At times, the dialogue got a little heavy. I caught myself checking my phone during some scenes. But when it hit? It hit. The performances were strong, the world-building was on point, and the ending opened the door for a wild future.

If you’re just here for blood and games, this might’ve felt like a step back. But if you’re into the deeper questions this show is starting to ask — about power, control, and how we feed systems we claim to hate — this season was solid.


Final Thoughts

Season 3 was a slow burn with a big brain. Not perfect, but important. It dared to do something different. And it ended with a cliffhanger that has America’s name written all over it — literally.

 
 
 

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